What do you need to build?
71 articles on loading, optimizing, licensing and automating web-ready 3D — searchable.
71 articles · 7 sections · updated Aug 29, 2026
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Getting started
Understand the library, download your first asset, configure the GLB decoders, and get it into a scene.
Asset packs
Buy, download, and use complete themed packs — including typed components, palettes, showrooms, and updates.
Studio
Create, animate, inspect, optimize, and arrange 3D assets with the browser-based ThreeJS Assets Studio.
Formats & optimization
The GLB delivery contract, including Draco runtime geometry, conditional KTX2 textures, orientation, scale, and pack-specific profiles.
Account & billing
Manage passwordless sign-in, purchases, downloads, TJA_ credentials, invoices, taxes, and refunds.
Licensing
What the Free Asset, Pack Commercial, and Lifetime Commercial licenses cover — including resale and redistribution limits.
API
Automate downloads with tja_live_ API keys — endpoints, authentication, errors, and rate limits.