docs / getting-started
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Getting started
Understand the library, download your first asset, configure the GLB decoders, and get it into a scene.
7 articles · updated Jul 22, 2026
012 min
What is threejsassets?
A library of browser-ready 3D assets and tools for three.js and React Three Fiber projects.
021 min
Quickstart: load your first asset
Download a free GLB and load it in three.js or React Three Fiber.
032 min
Free vs premium: what each tier gives you
Compare free assets, premium packs, and lifetime access before you download or buy.
042 min
Setting up the Draco + KTX2 decoders
Configure Draco for compressed geometry and add KTX2 support only when a model uses compressed textures.
052 min
How downloads and license keys work
Download free assets with your account and use your TJA_ key for premium files when you are not signed in.
061 min
Requirements & compatibility
Browser, three.js, decoder, and project requirements for loading downloaded GLBs.
071 min
Coming soon!
Working on documentation. Coming soon :)