Skip to articleDocs / Getting started
â—†
Getting started
Understand the library, download your first asset, configure the GLB decoders, and get it into a scene.
6 articles · updated Aug 11, 2026
01
What is threejsassets?
A library of browser-ready 3D assets and tools for three.js and React Three Fiber projects.
2 min read02
Quickstart: load your first asset
Download a free GLB and load it in three.js or React Three Fiber.
1 min read03
Free vs premium: what each tier gives you
Compare free assets, premium packs, and lifetime access before you download or buy.
2 min read04
Setting up the Draco + KTX2 decoders
Configure Draco for compressed geometry and add KTX2 support only when a model uses compressed textures.
2 min read05
How downloads and license keys work
Download free assets with your account and use your TJA_ key for premium files when you are not signed in.
2 min read06
Requirements & compatibility
Browser, three.js, decoder, and project requirements for loading downloaded GLBs.
1 min read